Beginning this month, I am trying to expand the connections between my own ideas and find common and linking ground in order to delve deeper into my research within perception and exploration of digital spaces. I’ve been doing this through the use of Miro, which I had previously been contributing to as part of a larger board for the Design Research Works Fellowship. I really enjoyed the methods of interaction and adding to ideas and contributions from other users. As I add ideas from things I’m reading and looking at, I’m finding more connections between loosely linked concepts which are beginning to form stronger ideas.
I have also been working more on the virtual space as part of the Media Anthropology Lab at UCL. As I continue to impersonate an AI, I find myself confusing myself more and more with the space I am filling. Perhaps this is significant to the understanding AI minds may have with the world, and explains why they may not yet be defined as sentient beings.
By adding baked lighting into the model of the room used for the Mozilla hub exhibition, it enables the room to be visible in VR, with only a minor textural load increase. This makes the space work across VR, desktop and mobile almost seamlessly and runs rather smoothly on all too.
Working on my VR game experience further, I have began to really focus on the aesthetic side of the project. I want to make the user feel more attached to the space, and in turn increase the reality they feel while interacting with it. I decided that creating a model for the cubes which was more detailed would make the user feel more intrigue towards them. Creating a test chamber like, futuristic style inspired by portal makes the changing physical properties of the cubes seem to make more sense. I want to detail the environment to some extent in the same way, and potentially add some more interactable features within the environment itself.
The whole environment begins to feel like an adult version of building blocks intended for children, learning how cubes interact with one another and beginning to stack them up in order to begin to learn how to grab and be creative simultaneously.