Makes Virtual Spatial UX & Motion Graphics from Conference Venues to Physics Subversive Games & Brand Idents, Presented & Published Internationally…
Researches UX Accessibility through Co-Design of an Audio-Only Game, Partnering with Sight Loss Charities and Visually Impaired People, User Testing & Publishing with Funding from Epic Games & Research Prizes…
Explaining my UI/UX process for most of my work is prohibited by NDA, however here is a Case Study for my Audio-Only Game which isn’t: